Platform Revolution
- Need a product first, platform second. That’s how you build a side of the market
- Underappreciated benefit of platform model (besides scale and unit economics and variety) is you get to run massive amount of small experiments with real world data on what customers want
- Redraws the lines of the business - influence outside matters more than control inside
- Moved from supply economy of scale to demand economies of scale
- Two sided network effects -
- Ways to attract
- Price - can disappear
- Brand - fickle
- Network - virtuous cycle
- Viral is attracting new, network is making it more valuable for existing
- Need to curate to avoid negative network effects from undesirables crowding out others
- 4 types of network effects
- Cross side and same side effects, on both consumers and producers
- Can be positive or negative on both
- 4 types of companies, broadly: asset builders, service providers, technology creators, network orchestrators
- Network orchestrators are by far the most efficient value creators (2x or 4x better ratio)
- Far easier to scale network effects outside a firm, so focus of organizational attention inverts
- Management of externally is
- Functional integration and network orchestration
- Platforms are complex and getting started is hard - focus first on the fundamentals. What are you trying to facilitate
- 3 things that are exchanged
- Information
- Goods/services (value unit)
- Currency (incl attention and reputation)
- Design one interaction at a time
- As easy as possible to exchange - the core
- Well designed filters are critical - give users the value units that are valuable to them. Eg a good search fn
- Pull, facilitate and match
- Pull - attracting consumers is very different than pipeline biz. Chicken and egg.
- Once they are there, make sure they can find value
- Feedback loop is critical
- Single user feedback loop - targeted value unit to that consumer
- News feed is great feedback loop with likes/etc for producers
- Lower barriers to entry
- Once they are there, make sure they can find value
- Platform must be simple and clean to let users and producers rely on it, no bloatware
- Low variety and stable base
- Integral architecture can be easier, but is much harder for external parties to build on. Network effects are much harder
- Software is eating the world
- V1 was improved digital pipelines
- V2 is platform model
- 3 ways to unlock value and create platform
- Delink asset from value (let it be used by anyone who can find a use)
- Reintermediation - more efficient pairing of value units to consumers..also can leverage social feedback and reputation
- Market aggregation - centralized markets to serve dispersed markets
- Designing for viral growrh
- Pull not push strategies
- Push doesn’t work bc it doesn’t activate and create feedback loops
- Strategies that bake marketing and appeal into the platform, feedback loops that reinforce the right usage and add value
- Incumbents vs upstarts - not about huge initial user base, but about designing the right interaction model
- What works for one platform does not typically work for others
- YouTube’s early focus was entirely on content creators
- Created network of producers which is more sticky than viewers are
- Know your value proposition and those of your competitors
- Solving chicken and egg problem
- Start with an existing pipeline business then open to external
- Staging value creation - attract initial users who then create new value units
- Focus on one side then use that to attract the others
- Simultaneous onboarding in a burst
- Example variations
- Piggyback off another customer base or provider base (scraping Craigslist, ebay PayPal)
- Seed the initial value by being the first provider
- Incentives to key users
- Exclusive access
- Induce producers to bring their customers
- Big bang strategy for simultaneous onboarding
- Can do this in small networks too, not just globally
- Micro market - bring people who are already likely matches (fb at Harvard)
- Viral growrh requires 4 components
- Sender
- Value unit
- External network - medium where something spreads
- Recipient
- Viral growth incentivizes every user to become a marketer and spread value externally
- How to monetize the business
- Cannot charge either side - would discourage entry, data etc
- Unless you need to add friction to curate
- Charge at deal completion - once value is proven
- Or charge for something tangential
- Cannot charge either side - would discourage entry, data etc
- What value is created on the platform? 4 types
- To consumers - access to value created on the platform (apps, vids)
- To producers - access to a market
- For both - access to tools and services that facilitate interactions
- For both - access to curation mechanisms
- Plenty of times that monetization may not be possible - need to produce enough excess value through the platform that can be captured by the platform
- More users is not always better
- Meetup succeeded by charging organizers, making for better interactions
- Find a way to monetize in a way that does not destroy network effexts
- Charge for enhanced curation
- Enhanced access to users (broader reach, sponsored content)
- Subscription
- Charge for completed transactions
- Charge for advertising that is beneficial to both sides (eg LinkedIn recruiting)
- Charge for enhanced tools that aid the interaction beyond the match
- Who to charge
- All members - when you want to curate the full network
- Charge the side that values the interaction more
- Subsidize ‘stars’
- Charge the less price elastic group
- Never take first money - only once both other sides have gotten value
- Platform is basically an infrastructure to facilitate exchanges that are valuable
- Start with the basic then later on over time
- How to decide how open to be?
- Three kinds - manager and sponsor particiaption, developer participation, user participation
- Manager - different than sponsor. Apple, Android, linux all different
- Devs - core, extension, data aggregators
- Core - app store
- Extension - apps; opened through apis, which can be closed . Salesforce gets 50 percent of revenue through APIs
- Data -
- If an extension app can become a platform itself, seek to own it
- If a function is often reinvented by extensions, own it and make it a free api( (camera, record)
- Users - compete openness usually doesn’t work, need to filter for quality
- The unique value of a platform lies in it’s ability to make connections between users outside the platform itself
- Governance
- Don’t take more than your fair share
- Don’t change rules in your favor
- Always create value for your customers
- 4 ways to build healthy markets
- Increase safety - transparency, wualitu, insurance
- Thickness - discoery
- Minimze congestion
- Minimize repugnant activity
- 4 tools to control behavior
- Laws - forbid smoking
- Norms - mkae it uncool
- Architecting - filters that reduce the impact
- Market - taxes
- Use all 4
- Vibrant community is one of the most important things a platform can have
- Promote the best members
- Have a natural role progression to more authority
- Trigger - action - reward - investment
- Unexpected rewards are most habit forming
- Let users have a hand in designing the system
- Use social credit system to get community involved
- Tell community what you are building and help them financially to avoid unnecessary competition
- Insurance exacmple - transaction benefit and freedom outweighs fraud
- Metrics
- Successful interactions and value for all users
- Early -creation, sharing of value.
- Later - retention and conversion
- What portion is happening on vs off the platform
- Which groups to incrnticiz, to bring onto the platform, to charge..
- At maturity, innovate to enhance the value proposition against competitors — track producers and consumers participation closely
- In phases
- Startup -
- Liquidity - percentage of successful interactions is high. There is stuff to do! Percent of listings that lead to interactions within a time period.
- Matching quality - successful curation ; daily interaction percentage
- Trust - comfort with engaging in interactions on the platform
- Growth
- Producer to active consumer ratio
- Producer - frequency, offerings, rate of failed interactions, fraud; can calculate LTV of producer
- Consumer -
- Interaction conversion rate
- Consumer conversion to producer (issue attestation)
- Odd one - distance to consumers. How integrated into lives?
- Maturity
- Measuring incremental changes to the product
- Drive innovation - identify what developers are doing that’s valuable to absorb,
- Signal from noise - don’t over measure/underprioritized
- The more you measire, the less prioritized you’ll be. No vanity metrics
- Actionable, simple, auditable
- Resource allocation -
- Startup -
- Strategy
- In Porter’s 5 forces - build a moat to avoid competition, and push all others to compete; horizontal and vertical integration
- Resource based view - control of a key resource
- Sustainable advantage disappearing today with such rapid iteration and competition
- Purpose of business is to create a customer
- Can remake markets through network effects
- Platforms turn businesses inside out, moving resources outside the walls
- How platforms compete
- Limit access to control more value
- Foster innovation and capture it’s value. Eg sap dev community. Don’t seek to own all value, but do own the most important resources
- Leverage data -
- M&a - get to observe activity on the platform first
- Platform envelopment - scan the horizons for adjacent platforms
- Enhanced platform design
- When advantage is sustainable
- Supply economy of scale
- Strong network effects
- High switching costs
- Catering to niche tastes/specialization